Course Cost

Semester: Spring 2024
Credit Hours: 3.0
Some sections may include additional fees
Learn more about residency, cost and payments
Spring 2024
Credit
3.0

This course explores current and future media technologies used to design new content in the arts and humanities. Digital humanities are emphasized in the private and public sectors using sociological, psychological and cultural research. The emphasis is on key digital humanities concepts such as: video game design, data/information visualization, user interaction, gamification, and mobile media in terms of usability, utility and desirability. Using a game-based learning model, the coursework is interdisciplinary, integrating the sciences, technology, engineering, education, training, marketing, and healthcare as they intersect with the arts.

IAI: H9 900.

Status Days Times Location Instructor Books / Materials Ticket # CRN
Reg Closed -
Course Location

Online

Instruction occurs exclusively online, through the Canvas learning management system, for the duration of the course. Online courses are delivered in an asynchronous manner, which means that students learn from instruction, such as prerecorded video lessons and assigned learning tasks, that is not delivered in-person or in real-time.

Lawler, Aaron View
242HUM202.920